I've been lax with Dungeons & Dragons-related work again this week, and I was kept busy on the weekend, but I really am trying to keep up with weekly posts for the blog this year. So, as I did with the dungeon monsters last week, I'm dashing out some stats for the wilderness animals that didn't get any in the original D&D rules.
Discounting the prehistoric animals and the Martian encounters, we have the following list for which I need to create OD&D-compatible stats: Spiders, Centipedes, Lizards, Toads, Ants, Weasels, Apes, Beetles, Scorpions, Lions, Boars, and Snakes. Of these, only three weren't covered in my last post for dungeon monsters: Apes, Lions, and Boars.
I could just say that the Apes here are White Apes, and that the Boars are the same as Giant Hogs (both in the dungeon monsters list and already written up). Instead, I'm going to base the Apes on Advanced D&D's Carnivorous Apes, and the Boars on AD&D's Giant Boars. Lions, of course, will just be lions.
This is a bit of a lazy post, because I'm just taking the AD&D stats for three monsters and tweaking them slightly for original D&D. There's nothing inspired here. I was planning on doing the dinosaurs and prehistoric animals as well, but it's late, and that will have to wait for another post. For now, it's Apes and Lions and Boars (and one half-assed blogger, oh my).
APE
Carnivorous apes are a larger, stronger, and more aggressive relative of the gorilla. They have a fair intelligence, being very cunning, and they have a particular hunger for human flesh. Their keen eyesight, hearing, and sense of smell means that they are only surprised on a roll of 1. Apes attack twice per round, and if they hit the same opponent with both attacks they will rend their victim for an additional 1-6 damage.
LION
BOAR, GIANT
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