Monday, February 09, 2026

Stats for absent OD&D Wilderness Animals

I've been lax with Dungeons & Dragons-related work again this week, and I was kept busy on the weekend, but I really am trying to keep up with weekly posts for the blog this year.  So, as I did with the dungeon monsters last week, I'm dashing out some stats for the wilderness animals that didn't get any in the original D&D rules.

Discounting the prehistoric animals and the Martian encounters, we have the following list for which I need to create OD&D-compatible stats: Spiders, Centipedes, Lizards, Toads, Ants, Weasels, Apes, Beetles, Scorpions, Lions, Boars, and Snakes.  Of these, only three weren't covered in my last post for dungeon monsters: Apes, Lions, and Boars.

I could just say that the Apes here are White Apes, and that the Boars are the same as Giant Hogs (both in the dungeon monsters list and already written up).  Instead, I'm going to base the Apes on Advanced D&D's Carnivorous Apes, and the Boars on AD&D's Giant Boars.  Lions, of course, will just be lions.

This is a bit of a lazy post, because I'm just taking the AD&D stats for three monsters and tweaking them slightly for original D&D.  There's nothing inspired here.  I was planning on doing the dinosaurs and prehistoric animals as well, but it's late, and that will have to wait for another post.  For now, it's Apes and Lions and Boars (and one half-assed blogger, oh my).

APE

Number Appearing: 2-8
Armor Class: 6
Move in Inches: 12
Hit Dice: 5
% in Lair: 10%
Type or Amount of Treasure: C

Carnivorous apes are a larger, stronger, and more aggressive relative of the gorilla. They have a fair intelligence, being very cunning, and they have a particular hunger for human flesh.  Their keen eyesight, hearing, and sense of smell means that they are only surprised on a roll of 1.  Apes attack twice per round, and if they hit the same opponent with both attacks they will rend their victim for an additional 1-6 damage.

LION

Number Appearing: 2-12
Armor Class: 5 or 6
Move in Inches: 12
Hit Dice: 5+2
% in Lair: Nil
Type or Amount of Treasure: Nil
 
Lions inhabit warmer climates, and thrive in terrains including desert, jungle, swamp, and savannah.  They hunt in prides, with the lioness doing most of their hunting.  Even so, the males are ferocious fighters and will defend the pride's territory.  A typical pride consists of 1-3 males and 1-9 females.  Their lair will also have 1-10 cubs (non-combatants) and an additional 1-4 females which will immediately attack to defend their cubs.
 
All lions can leap up to 30 ft.  Male lions have an AC 6 for their forequarters, and AC 5 for their hindquarters.  Female lions have a uniform AC of 6. Lions attack twice per round, and if both attacks hit the same victim in a single round they will also rake with their rear claws for a further 1-6 damage.  They do not climb trees well and dislike swimming.

BOAR, GIANT

Number Appearing: 2-8
Armor Class: 6
Move in Inches: 12
Hit Dice: 7
% in Lair: Nil
Type or Amount of Treasure: Nil
 
Due to their size and aggression, as well as their enormous tusks, giant boars deal 2d6 damage on a successful hit.  If their hit points are reduced to 0 to -5 hit points, they will continue to fight for another 1-4 melee rounds.  They will die immediately if reduced to -6 hit points or below.
 
If more than 3 are encountered, there is a 25% chance that there will be 1-4 young.  Young giant boars have from 2 to 6 Hit Dice; those with 2-3 HD will deal 1-6 damage, those with 4-5 HD will deal 1-6+1 damage, and those with 6 HD will deal 1-6+2.  Male and female giant boars fight equally well.

6 comments:

  1. Anonymous5:55 AM PST

    Why are you discounting prehistoric and Martian encounters, please? You included the white apes of Barsoom. These were elements of the original game, obviously. So many people say they want to get back to the games core, but then immediately start editing out elements that don't suit their sensibilities. I'll submit you can't experience the original game without these elements.

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    1. I'm not discounting them, I literally said later in the post that they'll be the next thing I'm writing up. I just didn't want to cover them this week because I ran out of time. I'll stat up the prehistorics next week. The Barsoom creatures I'll leave for now, because I don't think I'll need them in the game until the PCs are higher level.

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    2. Anonymous8:54 PM PST

      Yes you did. I overlooked that earlier. My apologies. And thanks for the extra info. As originally written, I thought the Martians were being skipped all together (as most seem to do).

      As these are wilderness critters, wouldn't their inclusion be more dependent on direction of travel than PC level? Will your PCs not be reaching deserts till they're most likely at higher levels? I don't think you've discussed your referee's outdoor/campaign map much as of yet. More to come, I suppose, eh?

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    3. Not so much based on level, but I consider the Martian content and the wilderness tables marked as "optional" to be exactly that - "optional". For me, that means they'll be confined to special areas I designate on the map, and probably quite remote. Not every swamp will have dinosaurs, not all arid plains will be teeming with Martian beasties... but there will be ways for the PCs to find or stumble into that content. I expect I'll make Barsoom the hardest to get to, which is why I don't feel like I need to stat those monsters up prior to the beginning of play. The White Apes are a special case, as they're right there in the dungeon encounter tables, and the dungeon is planned as a central part of play from the beginning.

      As for my outdoor maps... I have plans but I haven't started working on them. My current thinking is that I'm basing it on the geography of Australia, and Victoria in particular, as I want my terrain and mountains and rivers and such to make sense, and I can draw on my own personal knowledge. Of course, I'll have to make alterations as I incorporate various adventures and modules, but Australia - and the area around my hometown of Ararat - will be my basic framework. But as I said, the practical work has yet to begin.

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  2. Anonymous5:46 AM PST

    Looking forward to reading more.

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  3. Leaving this here as a note for myself: I accidentally got the ACs for male lions the wrong way around, and I also forgot to add that lions are only surprised on a 1.

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